Production assets from AI generation
One API for game generation. Production assets, not raw outputs.
Sheet & Slice sprite packs, transparent PNGs, and immutable receipts — matte, slice, normalize, and ship through one durable API. Text, image, audio, video, and 3D with BYOK. Not a game-engine plugin.
Sheet & Slice · Transparent PNGs · Receipts · BYOK · 0% inference markup
Why Hydracept
Production assets with provenance, not one-off generations.
Sheet & Slice, transparent output, variants, and durable jobs with immutable receipts — one capability API instead of wiring every provider SDK yourself.
Game asset workflows
Generate and refine game assets.
Create concepts, iterate with image editing, select artifacts, and continue your pipeline without wiring art tools directly to a provider SDK.